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  1. iiJam

    Awwwwwwww :(((((( Tbh I've gotten used to 12-26fps, but it still makes building incredibly hard...

    Awwwwwwww :(((((( Tbh I've gotten used to 12-26fps, but it still makes building incredibly hard sometimes. I might join back eventually, but I need a real big break, uno
  2. iiJam

    Parkour Dungeon Parkour

    I honestly don't see a problem with it.
  3. iiJam

    Parkour Dungeon Parkour

    Since the first couple levels of Dungeon parkour are so easy, They make for a good map for less-experienced parkours to play. It gives them a good sense of satisfaction when they complete it, rather then teleporting them to the next, harder stage until the difficulty gets so hard they can't do...
  4. iiJam

    I didn't think I would have gotten back into mc so quickly.I thought it was goodbye for...

    I didn't think I would have gotten back into mc so quickly.I thought it was goodbye for awhile.But I'm loving mc again. Checkout my 1st plot
  5. iiJam

    Parkour Dungeon Parkour

    Decent idea, but we could always just have a page two of parkours. Even easier fix.
  6. iiJam

    Finished Build :D

    I love it!
  7. iiJam

    I pretty much explained it in my resignation post, I thought.

    I pretty much explained it in my resignation post, I thought.
  8. iiJam

    My Reaignation (for real this time)

    718 days ago I joined the build team here at Happy Hunger Games, and you might think I'm being over dramatic, but it changed my life in many ways. I've met so many amazing friends because of HHG, and I won't list them all here because there are too many. I'd be here all day. Dispite the toxic...
  9. iiJam

    Mob Arena Plants vs Zombies

    Wow, I am so sorry for it taking so long to reply to this map. I don't really have an excuse. Sorry. Staff, please excuse me for reviving a dead topic. I love the overhang around the map, with the vines hanging down. You've done a fair lot of texture and most of it works pretty well. However...
  10. iiJam

    Skywars Un named Map - By olfern

    Will do :)
  11. iiJam

    Skywars Un named Map - By olfern

    The map has detail, but in some areas, expecicially the spawn islands, things seem just a bit too messy. There is just too much going on and too many different blocks imo. Don't get me wrong, texture is everything in a good map. But the jungle leaves in with the spruce leaves really doesn't work...
  12. iiJam

    The End.

    Catch ya man. I never knew you well, but I knew that you were never afraid to tell the truth, which I respected. Good luck.
  13. iiJam

    Parkour Videogames Parkour

    Trenly summed it up pretty well. We don't really accept pixel art nowadays, no matter how cool it might seem to some people, it's unprofessional. And the parkour itself (like the floating wool blocks) look bland. I understand it's just parkour, but look at sprint parkour or something. You can...
  14. iiJam

    Parkour Cookie Parkour

    I agree with Trenly. There just isn't really much to the map. We have some short parkour maps. But this parkour just seems too simple for our current standards. And like Trenly said, we already have food parkour. The cookies don't have much detail. The block pallet is simple too. The person...
  15. iiJam

    My Resignation, From your favorite Cloud

    I'm not good with goodbyes. But you summed it up pre good. Cya man!
  16. iiJam

    Resignation.

    Love you, son :( Good luck and stuff.
  17. iiJam

    Parkour "The Lab" Built by EPICMATT88

    I also agree with what others have said. To create a good atmosphere of being in a lab, I think you need some more miscalculation objects that look... "sciency." But I think overall, this map has nice detail. And I love the modern theme. I also really like the bit where the grass and greenery...
  18. iiJam

    Global What map do we need?

    Yes :)
  19. iiJam

    Global What map do we need?

    Yeah, we need loads of new skywars maps - Big professional and extravagant ones, with heaps of other islands to give the arena a bit of a bigger battle ground, opposed to just the spawn islands and the middle one. And also because skywars shouldn't be about who can bridge to another island...
  20. iiJam

    It came out in New Zealand and Australia on the 25'th (haha, suckers) but it comes out in most...

    It came out in New Zealand and Australia on the 25'th (haha, suckers) but it comes out in most other places on the 5'th of May.
  21. iiJam

    But Guardians of the Galaxy Vol. 2 is so good!!!

    But Guardians of the Galaxy Vol. 2 is so good!!!
  22. iiJam

    Parkour volcano parkour

    Firstly, I apologise for it taking so long to reply to the map. I love the terraforming in the volcanic area; it seems really smooth. Although it could use some slabs and stairs- that always helps. The castle area at the start looks pretty nice as well. I like the pattern on the wall in that...
  23. iiJam

    Skywars Space

    The map seems fairly simple, but I think that works with the theme you're trying to portray. You've got a good use of texture and I like the tone you've set with the grey colours, and how the green stands out quite a lot in the middle. I would of liked to see some extra islands for some more...
  24. iiJam

    SCBB AbandonedOceanVillage - LilPoofyVert

    I get that the point of scbb is to knock other players off, but there just doesn't seem to be enough playing ground here - it looks like it would be super easy to knock players off, or even fall off yourself. It's just a bit of a small map. The shape of the map altogether is a bit random imo...
  25. iiJam

    Skywars Space

    What blocks are used in the spawn islands? It's hard to tell in your texture pack.
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