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New kits and maps?

Which is your favorite?

  • Tank

  • Ninja

  • Scout

  • Sniper

  • Enderman

  • Assassin


Results are only viewable after voting.

ParadoxTaco

Well-Known Member
I saw a post awhile back about adding new stuff to OITC. I thought that this indeed would be a great advance in the OITC game-mode. I would recommend just keep the currency as gems. Some kit ideas might be: Tank:can withstand more than one arrow shot but has half speed and wood axe. Ninja: (no bow)speed two with knock-back 2 sharpness 3 stick. Scout: (no bow)speed 1, double Jump,sharpness 1 knock-back 1 stick named baseball bat that has 10% chance to blind enemy. Blinded enemies take 3x damage from baseball bat. Sniper:Starts with 10 arrow per spawn. Ender/enderman: start with 5 enderpearls per spawn and dies if enters water. Assassin: (no bow) has A compass that teleport him/her to the nearest player and gives invis for 5 seconds(cooldown of 40 seconds). Has iron sword called knife that instakills targets from behind.
Any suggestions? Feel free to reply down below what you think about this or if you have a kit/map idea
 

Trenly

Admin
Admin
I think some those kits would defeat the purpose of one in the chamber.
IMO: (keep in mind, it's been a few weeks since I played oitc)

Tank: taking two hits to kill violates the fact that it takes one hit to kill in oitc.

All the ones with no bows have almost no chance of winning. There should be a bow in every kit, by the nature of oitc.

Sniper... ONE in the chamber

Assassin is really op

Enderman seems Okay, but I don't think it should be an insta-kill in water. Maybe water would provide poison effect?
 
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