SAFollis
Trusted Member
*Note: Since I am not a jr. mod, I do not know exactly what this is, but I got an idea from a topic with someone asking why certain commands weren't allowed
If a cap number was added to WE commands, (Ex: /hsphere 150 wouldn't work but /hsphere 75 would) it would stop the creative server from crashing as often, and allow jr. mods to use their beloved WE commands.
If a cap number was added to WE commands, (Ex: /hsphere 150 wouldn't work but /hsphere 75 would) it would stop the creative server from crashing as often, and allow jr. mods to use their beloved WE commands.