B1naryCode
New Member
List of buffs/nerfs
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1. Poisoner kit: make it so the poison will hit/slow the chaser for a period of time but not damage them
[something like when the chaser would normally take poison damage cause a .25-.5 second slow]
2. Trapper kit: when playing this class I was actually intending to make a buff request, but as it is trapper is very op. The slow potion basically roots the victim in place then you can insta kill them by placing a mine under their feet. I can not think of a nerf that wouldn't make trapper useless so I suggest a rework. I feel like the trapper rework would make it very fun to play
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1. Poisoner kit: make it so the poison will hit/slow the chaser for a period of time but not damage them
[something like when the chaser would normally take poison damage cause a .25-.5 second slow]
2. Trapper kit: when playing this class I was actually intending to make a buff request, but as it is trapper is very op. The slow potion basically roots the victim in place then you can insta kill them by placing a mine under their feet. I can not think of a nerf that wouldn't make trapper useless so I suggest a rework. I feel like the trapper rework would make it very fun to play
- possibly remove their sword and give them more mines
- remove slow potion
- give them an item that lets them disguise as their targets target (make disguise only for target) [this would allow them to lure their target into traps]
- make it so they can't place a trap in radius around a target or give the traps an arm time [trap takes 3 secs to be active]
- make it so that while they are disguised they can not damage the target