bbur10085
Active Member
In this gamemode it will be similar to the mini game Zombies. Zombies is just like halo's infection but with Z&M everyone is a mage they will be put in a room that is a good size like the waiting room for scbb and will be forced to stay in that room. Zombies will come in in wave 1 through 4 entrances. wave 2 there will be 6 and the walls will slowly all become door ways around wave 8. after wave 8 the floor starts to have blocks get deleted that the zombies will avoid making it harder to stay alive. Till wave 12 the roof starts dropping anvils that will take off 5 hearts until everyone has died. The zombies grow hard with better gear each round and randomly spells will spawn where you can change your spells. The spells have classes so at the start there is 4 classes and you start of with a different spell. Necromancer, Pyro, Freeze guy, And Summoner.
Necro- After he kills a mob with a sharpness 1 wooden sword they kill other zombies and they have leather armor and a wooden sword and the Necromancer can only have 5 zombie helpers at a time
Pyro- He can set zombies on fire and has a wooden sword with him if they get close
Freeze guy- He can slow mobs and if hit 2 times in a row stuns them he has a knockback stick and he will do about 2 hearts of damage with his spell
Summoner- Summoner is a lot like Necro but he can spawn 2 skeletons to shoot at other mobs but the skeletons can not move at all. They don't have anything to wear and can easily be killed but the summoner has a stone sword to defend them and him self
Mage of Light- MOL has a repel mobs attack he can knock mobs away in a 10 block distance 20 blocks away from him. He also has the Staff of power which shoots out 1-3 arrows randomly every 4 seconds and he can use his Repel mob spell every 10 seconds
Wither Skeleton: The Wither Skeleton can wither the zombies away with a stone sword that gives zombies the wither effect for 2 seconds and it has a 50% chance of withering the Zombie
none of them have any gear to wear just to make it a little bit harder and if you have a idea for a kit comment what kit you would like to see and I might add it if it is good enough
A idea has been brought to me saying this should replace MA but I think we should have two different sides instead of a new gamemode there will be classic and there will be Z&M
Rank kits
Member:speed kit they can run and jump very high and have a iron axe to defend them selves against the zombies and that is it.
Tribute: Portal bringer kit summoner kit just with iron gear.
Career:Tank: leather gear, wooden sword but have slowness 2 and strength 1
Sponsor:Beast: speed 2 with a iron sword and leather gear
Peace Keeper: pace bringer: This kit can turn zombies into villager eggs once he has 25 villager eggs and iron golem with wither 3 gets summoned in. He gets a potion ever 15 seconds to turn a zombie into a into a villager egg.
Capitol: Death bringer: This kit has strength 2 and a potion of transformation which will stop zombies from attacking him (if you can) for 15 seconds and he also gets a zombie head for that time. He will have the same kind of gear the zombies have at that time when he uses the transformation potion.
Mockingjay: Kat nip: the only class with a bow and she has a power 1 flame 1 bow and has a stick with knockback 5 to keep the mobs away.
Necro- After he kills a mob with a sharpness 1 wooden sword they kill other zombies and they have leather armor and a wooden sword and the Necromancer can only have 5 zombie helpers at a time
Pyro- He can set zombies on fire and has a wooden sword with him if they get close
Freeze guy- He can slow mobs and if hit 2 times in a row stuns them he has a knockback stick and he will do about 2 hearts of damage with his spell
Summoner- Summoner is a lot like Necro but he can spawn 2 skeletons to shoot at other mobs but the skeletons can not move at all. They don't have anything to wear and can easily be killed but the summoner has a stone sword to defend them and him self
Mage of Light- MOL has a repel mobs attack he can knock mobs away in a 10 block distance 20 blocks away from him. He also has the Staff of power which shoots out 1-3 arrows randomly every 4 seconds and he can use his Repel mob spell every 10 seconds
Wither Skeleton: The Wither Skeleton can wither the zombies away with a stone sword that gives zombies the wither effect for 2 seconds and it has a 50% chance of withering the Zombie
none of them have any gear to wear just to make it a little bit harder and if you have a idea for a kit comment what kit you would like to see and I might add it if it is good enough
A idea has been brought to me saying this should replace MA but I think we should have two different sides instead of a new gamemode there will be classic and there will be Z&M
Rank kits
Member:speed kit they can run and jump very high and have a iron axe to defend them selves against the zombies and that is it.
Tribute: Portal bringer kit summoner kit just with iron gear.
Career:Tank: leather gear, wooden sword but have slowness 2 and strength 1
Sponsor:Beast: speed 2 with a iron sword and leather gear
Peace Keeper: pace bringer: This kit can turn zombies into villager eggs once he has 25 villager eggs and iron golem with wither 3 gets summoned in. He gets a potion ever 15 seconds to turn a zombie into a into a villager egg.
Capitol: Death bringer: This kit has strength 2 and a potion of transformation which will stop zombies from attacking him (if you can) for 15 seconds and he also gets a zombie head for that time. He will have the same kind of gear the zombies have at that time when he uses the transformation potion.
Mockingjay: Kat nip: the only class with a bow and she has a power 1 flame 1 bow and has a stick with knockback 5 to keep the mobs away.
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