XV_Scorpion_VX
Retired Staff
I have been noticing some unbalancing of kits since the new kitpvp came out, so I am making a suggestions list of things I would like to be changed. I will not include Mario in this as there is a current thread going that I have made a post on it with my suggestions.
1. Kit: Fighter
Now, I have been noticing that since the update fighter has been crippled of some of its strength, literally, which is something needed. I think that it should have strength 2 back on the kit again, as you are much better off getting miner which does a little less damage than fighter and is a little slower (Which in some cases is actually a good thing) costs 3300 coins less... For a kit that costs 4000 coins, fighter is quite weak, and should be restored to what it was before.
2. Kit: Rider
Rider is a kit that needs a serious buff. Yes, it is unique and quite fun to use, or well at first at least, until your horse dies within 2 seconds, making you vulnerable with your not very powerful weapon, and not very defensive armor. What I suggest is that rider either, and preferable has, is diamond horse armor on the horse when it spawns, and make the diamond sword have sharpness 2, and knockback 1. Also change the helmet to a diamond one and make the whole kits armor have protection 1-2. For a kit that costs the same as Mario, Rider needs a big buff.
3. Kit: Demoman
For the record, I hate this kit so much. But not being biased, many people as well as me have agreed that this kit needs a nerf. My suggestion on this would either be for this kit to not have a sword at all and make the kit have all leather with the same enchantments, or make it so you have to fully charge the bow for it to lock on, and it makes a click noise when the arrow is fully charged, and if you don't fully charge the arrow, it just counts as a normal arrow, no lock on. Seeing as you cant get near the player when they are spamming, and aiming with a bow is hard by all the arrows making you jitter about and screwing your aim up. I don't think that the bow needs a nerf in power as it does little damage per hit and the idea is really cool, but honestly its way too OP for its price.
4. Kit: Shadowsniper
Nothing wrong with this kit in abilities, I just think its a little overpriced for what it is, as it has no defence, and not a particularly powerful bow. I think that the price should be reduced to 3000-3500 coins as its not a hugely powerful kit, and not a hugely unique kit either.
1. Kit: Fighter
Now, I have been noticing that since the update fighter has been crippled of some of its strength, literally, which is something needed. I think that it should have strength 2 back on the kit again, as you are much better off getting miner which does a little less damage than fighter and is a little slower (Which in some cases is actually a good thing) costs 3300 coins less... For a kit that costs 4000 coins, fighter is quite weak, and should be restored to what it was before.
2. Kit: Rider
Rider is a kit that needs a serious buff. Yes, it is unique and quite fun to use, or well at first at least, until your horse dies within 2 seconds, making you vulnerable with your not very powerful weapon, and not very defensive armor. What I suggest is that rider either, and preferable has, is diamond horse armor on the horse when it spawns, and make the diamond sword have sharpness 2, and knockback 1. Also change the helmet to a diamond one and make the whole kits armor have protection 1-2. For a kit that costs the same as Mario, Rider needs a big buff.
3. Kit: Demoman
For the record, I hate this kit so much. But not being biased, many people as well as me have agreed that this kit needs a nerf. My suggestion on this would either be for this kit to not have a sword at all and make the kit have all leather with the same enchantments, or make it so you have to fully charge the bow for it to lock on, and it makes a click noise when the arrow is fully charged, and if you don't fully charge the arrow, it just counts as a normal arrow, no lock on. Seeing as you cant get near the player when they are spamming, and aiming with a bow is hard by all the arrows making you jitter about and screwing your aim up. I don't think that the bow needs a nerf in power as it does little damage per hit and the idea is really cool, but honestly its way too OP for its price.
4. Kit: Shadowsniper
Nothing wrong with this kit in abilities, I just think its a little overpriced for what it is, as it has no defence, and not a particularly powerful bow. I think that the price should be reduced to 3000-3500 coins as its not a hugely powerful kit, and not a hugely unique kit either.
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