Psychiq
Member
I'd first like to start this thread by saying: I'm totally new to the server. Made this application on the first day I joined. I instantly checked out your Kit PvP, since that's my all-time favorite game mode. Now I'm not sure if this will get read, but here goes. I'm not sure if you take kit suggestions, but I'll try my best to make it unique. Not entirely sure how your plugins work, so feel free to do whatever you want to the kit itself.
Kit Psycho: Ignores all forms of pain and only lives for the thrill of the kill!
Use your axe and charge through waves of enemies with only one goal in mind: blood!
Become one with fire and go on a massacre as you set fire to the world (and yourself) in a never-ending
feast of death.
Show who's the most lethal of creatures this arena has ever seen with your new found abilities that completely numb your nerves, but will take you and your foes to the grave.
Main weapon: Iron Axe
-Whatever enchantment makes it comfortable.
-It should have a chance to set others on fire, but the player itself will be set on fire.
-If this axe can be thrown, or hurled at enemies, that'd be awesome. *Not necessary.
Sub Weapon: Arsonist Tendencies (Some sort of item that relates to fire.)
-A ball of fire that can chuck flames at enemies
-You will not rely on this. It's balanced and fair, nothing overpowered.
Special Effect/Ability #1: Martyr (A potion or item that can give these effects.
-Gives you resistance 1 for thirty seconds. Make it count!
-Gives fire resistance 3 for thirty seconds. Your de-buff can be ignored.
-Gives strength 1 for thirty seconds. Better kill while it lasts!
-Gives speed 1 for thirty seconds. This is the final act, so better move fast.
-Gives wither 1 for a full minute. You paid the price to have someone killed.
Permanent Effects:
Constantly on fire. Always.
Health boost 2. Should be enough to give you the needed health to survive using this class.
Armor can be assorted to whatever makes this balanced, but it's your kit so do as you'd like.
Now onto my next suggestion:
Kit Aqua: This ocean-loving cultist harnesses the powers of water to crash against it's foes.
Survive underwater for days! Literally!
Use your powers to become one with the waves. Move as fast as a shark, throw blasts of water to weaken your foes!
Armed with a fishing spear and a bow, you'll hunt effectively, or be hunted...
Main Weapon: Fishing Spear (Arrow)
-Enough sharpness to give it relative and reliable damage.
Sub Weapon: Bow
-Power 1 only.
Sub Weapon #2: Tidal Wave (Splash Potion colored blue)
-Instant harming 1.
Special Ability/Effect #1: Shark Attack (Potion that gives immense speed for a short burst.)
-Speed 40. Sounds crazy, right? Only lasts 3 seconds though. Gets you away from the chaos.
Permanent Effects:
Water Breathing 2. I told you that you could last for days without a breath.
Depth strider 3. No one beats you in your domain.
Well that's all my ideas for right now. I do hope these mean a thing to you, and maybe you'll give them a try. If you like what you see, or have any questions/concerns I'm here to help. Thanks for hearing me out!
Kit Psycho: Ignores all forms of pain and only lives for the thrill of the kill!
Use your axe and charge through waves of enemies with only one goal in mind: blood!
Become one with fire and go on a massacre as you set fire to the world (and yourself) in a never-ending
feast of death.
Show who's the most lethal of creatures this arena has ever seen with your new found abilities that completely numb your nerves, but will take you and your foes to the grave.
Main weapon: Iron Axe
-Whatever enchantment makes it comfortable.
-It should have a chance to set others on fire, but the player itself will be set on fire.
-If this axe can be thrown, or hurled at enemies, that'd be awesome. *Not necessary.
Sub Weapon: Arsonist Tendencies (Some sort of item that relates to fire.)
-A ball of fire that can chuck flames at enemies
-You will not rely on this. It's balanced and fair, nothing overpowered.
Special Effect/Ability #1: Martyr (A potion or item that can give these effects.
-Gives you resistance 1 for thirty seconds. Make it count!
-Gives fire resistance 3 for thirty seconds. Your de-buff can be ignored.
-Gives strength 1 for thirty seconds. Better kill while it lasts!
-Gives speed 1 for thirty seconds. This is the final act, so better move fast.
-Gives wither 1 for a full minute. You paid the price to have someone killed.
Permanent Effects:
Constantly on fire. Always.
Health boost 2. Should be enough to give you the needed health to survive using this class.
Armor can be assorted to whatever makes this balanced, but it's your kit so do as you'd like.
Now onto my next suggestion:
Kit Aqua: This ocean-loving cultist harnesses the powers of water to crash against it's foes.
Survive underwater for days! Literally!
Use your powers to become one with the waves. Move as fast as a shark, throw blasts of water to weaken your foes!
Armed with a fishing spear and a bow, you'll hunt effectively, or be hunted...
Main Weapon: Fishing Spear (Arrow)
-Enough sharpness to give it relative and reliable damage.
Sub Weapon: Bow
-Power 1 only.
Sub Weapon #2: Tidal Wave (Splash Potion colored blue)
-Instant harming 1.
Special Ability/Effect #1: Shark Attack (Potion that gives immense speed for a short burst.)
-Speed 40. Sounds crazy, right? Only lasts 3 seconds though. Gets you away from the chaos.
Permanent Effects:
Water Breathing 2. I told you that you could last for days without a breath.
Depth strider 3. No one beats you in your domain.
Well that's all my ideas for right now. I do hope these mean a thing to you, and maybe you'll give them a try. If you like what you see, or have any questions/concerns I'm here to help. Thanks for hearing me out!