Rick
Member
Oh look another thread by me... Anyway, in the current meta which is mostly BM spamming, fishermen and fighters. And you might have realized by now that some kits are no longer being used but the one I'm focusing on today is Grim Reaper. This kit is highly underused by players and barely recieves any time in the arena so here some details on a possible buff-
All Armor- Protection increase by 1 (From 2)
When a player is killed- Regeneration II for 5 sec (He's the grim reaper he should get a reward for kills)
New Weapon: Reapers Bow
-Power III
-Flame I
-Infinty I
New Pot: Dark Death
- 16 in total
- Wither (0:15)
- Blindness (0:05)
This is my idea on a proper buff for the Grim Reaper and yes the scythe has been left alone because sharpness X should be enough in terms of damage. Once again, if you have any opinions on my idea and I'll try to answer any questions or concers the best I can.
Thanks!
~rickster7270
All Armor- Protection increase by 1 (From 2)
When a player is killed- Regeneration II for 5 sec (He's the grim reaper he should get a reward for kills)
New Weapon: Reapers Bow
-Power III
-Flame I
-Infinty I
New Pot: Dark Death
- 16 in total
- Wither (0:15)
- Blindness (0:05)
This is my idea on a proper buff for the Grim Reaper and yes the scythe has been left alone because sharpness X should be enough in terms of damage. Once again, if you have any opinions on my idea and I'll try to answer any questions or concers the best I can.
Thanks!
~rickster7270