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Declined Global Warming Parkour

Discussion in 'Maps and worlds' started by Benji, Sep 6, 2019.

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  1. Benji

    Benji Member

    Joined:
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    Name: Polluted parkour (sorry the name in the title i had a sudden idea)

    Difficulty: Medium
    Length: Short
    Checkpoints: 2

    You can find the parkour at /p v memeland 5

    the emerald blocks is where you would spawn (next to the train)

    there wasn't enough room for the other walls so if we could add them in that would be appreciated :D

    some jumps aren't possible in 1.8 (The head jumps)
     

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    Last edited: Sep 9, 2019
  2. Trenly

    Trenly Admin and HHGN Build Team Leader Admin

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    I took a look at this, and while the storyline is good, I think that a lot could be done to improve the actual parkour. First, the walls are just the same pattern over and over, and don't really seem to have a ton of detail. Then, the way you have the sewer just sticking out of the ground is really odd, and to be honest, going into the sewers is a really overused plot device. Its kind of boring to just go into the sewers without having a much deeper storyline to it. After coming out of the sewers, you have a factual inaccuracy on your sign. The world population didn't reach 1 billion in the 1900's, it first reached 1 billion in 1804. The head jumps not being possible in 1.8.9 also means that I can't accept this map, as parkours should be able to be completed in any version from 1.8.9 to 1.14.4. Moving onto the 2000's, the info signs are really distracting from the parkour and the barriers make some of the jumps difficult, especially when trying to speedrun and cut corners as close as possible.

    I'm sorry, but your map has been declined.
     
  3. Benji

    Benji Member

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    Thank you for checking out the map, I will make mass changes to the parkour. Incorrect facts will be changed, and I will remove/move the vast majority of the facts in the 2nd checkpoint. I hand built the entire thing, so varying the walls seemed boring but I will (eventually) change them. Thank you :)
     

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