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Creative Crashes my Game?

Omnisent

Trusted Member
Every time I get on Creative my game crashes...
I am using Optifine version 1.8.8, but I don't know if that's it.
Weird thing is, it doesn't crash on PvP and such.
Here's the log (prepare for spam):
---- Minecraft Crash Report ----
// I blame Dinnerbone.

Time: 11/22/15 3:09 PM
Description: Tesselating block in world

java.lang.IndexOutOfBoundsException
at java.nio.Buffer.checkIndex(Buffer.java:546)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:893)
at bfd.b(WorldRenderer.java:581)
at bge.a(BlockFluidRenderer.java:262)
at bgd.a(BlockRendererDispatcher.java:75)
at bht.b(RenderChunk.java:281)
at bhp.a(SourceFile:78)
at bhp.run(SourceFile:38)
at java.lang.Thread.run(Thread.java:745)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at java.nio.Buffer.checkIndex(Buffer.java:546)
at java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:893)
at bfd.b(WorldRenderer.java:581)
at bge.a(BlockFluidRenderer.java:262)

-- Block being tesselated --
Details:
Block type: ID #9 (tile.water // ajw)
Block data value: 9 / 0x9 / 0b1001
Block location: World: (678,31,463), Chunk: (at 6,1,15 in 42,28; contains blocks 672,0,448 to 687,255,463), Region: (1,0; contains chunks 32,0 to 63,31, blocks 512,0,0 to 1023,255,511)
Stacktrace:
at bgd.a(BlockRendererDispatcher.java:75)

-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bew['Omnisent'/21110, l='MpServer', x=672.80, y=85.39, z=451.57]]
Chunk stats: MultiplayerChunkCache: 82, 82
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: -35.00,65.00,-35.00 - World: (-35,65,-35), Chunk: (at 13,4,13 in -3,-3; contains blocks -48,0,-48 to -33,255,-33), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Level time: 1128819733 game time, 1500 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [bew['Omnisent'/21110, l='MpServer', x=673.01, y=83.06, z=451.68]]
Retry entities: 0 total; []
Server brand: BungeeCord (git:BungeeCord-Bootstrap:1.8-SNAPSHOT:"013320f":1088) <- PaperSpigot
Server type: Non-integrated multiplayer server
Stacktrace:
at bdb.a(WorldClient.java:401)
at ave.b(SourceFile:2311)
at bhp.run(SourceFile:44)
at java.lang.Thread.run(Thread.java:745)

-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows 8.1 (amd64) version 6.3
CPU: 4x AMD A8-6410 APU with AMD Radeon R5 Graphics
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 122833472 bytes (117 MB) / 321753088 bytes (306 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
Launched Version: 1.8.8-OptiFine_HD_U_F3
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD A8-6410 APU with AMD Radeon R5 Graphics
I'm not sure if this shows my IP, but if it does, remove it x.x
 
Last edited:

Trenly

Admin
Admin
Maybe put the spammy part in a spoiler. ;)

Here is what I understand: there is a water, or some other block at 678,31,463 that is not able to be tessellated.

Tesselation errors mean that your client is unable to properly place the texture for that block on the plane without gaps or overlapping. Optifine may be trying to put two textures on the same block
 

Omnisent

Trusted Member
Maybe put the spammy part in a spoiler. ;)

Here is what I understand: there is a water, or some other block at 678,31,463 that is not able to be tessellated.

Tesselation errors mean that your client is unable to properly place the texture for that block on the plane without gaps or overlapping. Optifine may be trying to put two textures on the same block
Put it in a spoiler, thanks!
And also, I tried it without Optifine and it did the same thing. It wasn't even just the water, when I fell on a block it crashed immediately. I have no idea.
 
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